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#361 |
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Master Poster
Join Date: Jun 2010
Posts: 2,403
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10-15 episodes is more than 2 months of bandwidth. Sure, if you're grabbing them all at once then it might be an issue, so you don't I guess.
If that's your thing then you do what I do, go with an ISP that offers free bandwidth from Steam (most of the time, grrr). I unfortunately don't know of any hi-def music streams for the style of music I'm into (at least, not for free) but yeah I guess that could add up depending on your usage.
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#362 |
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Graduate Poster
Join Date: Jul 2009
Posts: 1,303
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And if there's no such ISP in your area/country? Or you use another service like D2D/GoG/etc? I download Steam games (and their updates!) and listen to Spotify while gaming, so my BW usage adds up pretty fast. What works for me or for you doesnt automatically work for everyone.
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#363 |
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Master Poster
Join Date: Jun 2010
Posts: 2,403
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#364 |
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Graduate Poster
Join Date: Jul 2009
Posts: 1,303
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Ugh. Those were just off-the cuff examples. Replace GoG/D2D with 'linux sources' and 'cloud files' or 'uploading a lot of photos', then. The main point is that you can't gauge someone's expected bandwidth consumption by applying your own unique situation.
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#365 |
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Master Poster
Join Date: Jun 2010
Posts: 2,403
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I understand perfectly what you're saying, I'm just stringing you along because of your silly, irrelevant questions. Implicit to your statements is that no amount of bandwidth is ever enough. Even if we accept that meaningless position, we do what we always do when faced with finite resources, we prioritise. There are only a handful of TV shows that absolutely must have full HD, there is only so much music we must absolutely have at 320 or higher. We can only play so many games each month. If someone is unable to manage 100GB/month for their popular culture needs, then they're doing it wrong (or just don't get out almost ever).
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#366 |
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Join Date: Sep 2007
Posts: 5,790
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I believe that is the key point. Why would any of the Big 3 go from a model where the customer can buy basically as many games as they can afford, to a model where the customer has to "prioritize".
Sure they will have downloading as an option, why wouldn't they... But exclusively?? Not until bandwidth gets a whole lot better (and cheaper). |
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#367 |
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Philosopher
Join Date: Apr 2007
Location: Tranquility Base
Posts: 8,576
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That latter part appears to be backwards. Netflix (at least, it's online streaming service) is designed for lazy people like myself. No need to leave the home, just turn on the computer or Xbox, start up the Netflix app, and I can start watching. As to poor, Neflix in Canada costs $7.99 per month. Basic cable TV 'round these parts runs about $30 per month. If you start adding various specialty channel packages the cost can easily reach $60 per month, if not more. An Xbox Live Gold subscription can be had for about $5 per month, so Neflix plus Xbox Live comes to about $13 per month, less than half of what basic cable TV costs. |
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"We choose to go to the moon in this decade and do the other things not because they are easy, but because they are hard. Because that goal will serve to organize and measure the best of our abilities and skills, because that challenge is one we are willing to accept, one we are unwilling to postpone, and one which we intend to win." |
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#368 |
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Crone of War
Join Date: Feb 2006
Posts: 6,879
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Why are phone games compared to handheld games? They don't address the same markets at all. Iphone games are limited to a touch screen. Fine for games like Angry Birds, but go ahead and try playing Castlevania or Metroid with that...
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#369 |
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Illuminator
Join Date: Oct 2009
Location: Melbourne, Australia
Posts: 3,652
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#370 |
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Join Date: Sep 2007
Posts: 5,790
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Coincidentally, the new issue of GameInformer (available at all GameStops) has a decent article on the very subjects in this thread. It is on page 20 and is titled "Treasure Hunting: How Game Makers are Getting your Money".
How long will physical media last and how they want to stop used games. I typed this out, so any errors are probably mine.
Quote:
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#371 |
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Illuminator
Join Date: Nov 2007
Location: Perth, Western Australia
Posts: 4,532
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no, i don't think i need to read naturalistic literature more accurately, to be convinced its true. - Gibhor |
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#372 |
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Illuminator
Join Date: Jul 2007
Location: Bothell, WA
Posts: 3,782
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#373 |
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Illuminator
Join Date: Jul 2007
Location: Bothell, WA
Posts: 3,782
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Then games like castevania and metroid won't be what people play. The writing is on the wall and convergence is killing devices that only do one thing. So yes, they have different interfaces but the size of the iphone game market already crushes the handheld machines in terms of size.
What happens when every kid has a smart phone (along with every adult?) People in the industry can see these trends and are investing appropriately in software. That doesn't include building a whole lot of handheld games anymore. |
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#374 |
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Illuminator
Join Date: Jul 2007
Location: Bothell, WA
Posts: 3,782
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So the official gaming magazine of gamestop says gamestop will be successful. Good one.
Quote:
Anyway we've beat this to death, I'll stick with my predictions previously in the thread. But just know that most "analysts" can't see past the end of their nose. We are at the front of a huge wave of change here in how games get distributed and consumed and not everyone has gotten the memo yet. Denial ain't just a river. |
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#375 |
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Join Date: Sep 2007
Posts: 5,790
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Odd how you repeatedly bring up Non-Console games in a discussion about Console games even though I keep reminding you of such.
PS1 games were on average 500mb each, PS2 games were on average 2gb, PS3 games are on average 4gb to 8gb each. PS4 games will probably start to fill up the entire Blu-Ray disc so, 16gb to 24gb. I don't think anyone but you thinks they are going to start getting smaller! I have doubts that a 24gb game is going to be streamable anytime soon. Bandwidth is just one of the reasons physical media will still be on the new Nintendo in 2018. Hardly a red herring. Did you even read the quote? It is from the vice-president of EEDAR: Electronic Entertainment Design and Research. Yeah why would Electronic Entertainment Design and Research have any clue about anything.... If you would, please address the actual content of the quote. |
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#376 |
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Join Date: Sep 2007
Posts: 5,790
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That is just an outright fabrication. No-one is denying it. Everyone has gotten the memo!
You are claiming it is happening now, while everything I know points to it happening a good decade off. The subtitles of the article you are so quick to brush off are: The Old Standard [physical media] and The Future is Downloadable The entire article is about the memo! So, as far as I understand it, you either disagree about the timeline, or you disagree that everyone is aware of it. I'm quite sure that everyone is aware of it, so it must be the timeline. ----------------- As for handhelds and phones. You already claimed that handhelds are dead now. That is clearly not true. http://en.wikipedia.org/wiki/Nintendo_DS_sales 150 million units shipped in the past 8 years. You also keep bringing up phone games. Those were never available on physical media, they were always tiny down-loadable games. Comparing them to console games just doesn't make any sense for at least for another decade. |
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#377 |
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Lackey
Administrator / JREF Forum Liaison
Join Date: Aug 2001
Location: South East, UK
Posts: 64,783
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If it were all so simple! If only there were evil people somewhere insidiously committing evil deeds, and it were necessary only to separate them from the rest of us and destroy them. But the line dividing good and evil cuts through the heart of every human being. And who is willing to destroy a piece of his own heart? - Aleksandr Solzhenitsyn 1918-2008
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#378 |
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Join Date: Sep 2007
Posts: 5,790
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First, and most importantly, the part you highlighted is in a paragraph about downloadability. It should be read in that context.
As for what I take as your point, I completely agree. You can compare Angry Birds to Zelda all you want to! ![]() They are both games, this is true. There are ways to achieve the same revenue numbers with both, that is also true. As far as I know the thread is about Sony, Nintendo, and Microsoft banning used games and/or physical media entirely on their respective home consoles, the Wii#, the PS#, and the Xbox#. I don't see it happening for at least a decade. |
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#379 |
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Lackey
Administrator / JREF Forum Liaison
Join Date: Aug 2001
Location: South East, UK
Posts: 64,783
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If that was the case the thread would have been over a long time ago since there is no source that can confirm what Sony's plans are, never mind the other consoles.
What I find puzzling is how you want to limit the discussion to a subset of the market of people that play "computer/video games" and then further to a very small subset of the types of games people play. After all the same issues apply to all platforms on which people play games. An iphone is as much a games console as is an XBox these days, that's just a simple fact. And what such platforms demonstrate is that the majority of people who play games really are not that interested in owning the "physical media" - there is almost half a generation of literally 10s of millions of folk who have never owned a physical copy of the games they play. |
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If it were all so simple! If only there were evil people somewhere insidiously committing evil deeds, and it were necessary only to separate them from the rest of us and destroy them. But the line dividing good and evil cuts through the heart of every human being. And who is willing to destroy a piece of his own heart? - Aleksandr Solzhenitsyn 1918-2008
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#380 |
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Join Date: Sep 2007
Posts: 5,790
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Exactly. So I guess you approve of this thread drift. I wasn't trying to "limit the discussion", I was trying to stay on topic.
![]() As I understood it, the issue was banning of used games and the ending of physical media on consoles. Bringing up a device that never had used games and never had physical media doesn't really make sense. I can see it being used as an example of what can be done now, but they never had to make the transition. Well, technically that is correct. But it's a completely different league. There are basically no Triple A games on the iOS. It's like comparing movie theater films to TV series. Sure the films end up on TV eventually. Perhaps in 10 years or so there will be equality between the power of a Handheld and the power of a PC or Console. But, for the past 30 years, the handhelds have been at least 1 or 2 generations behind in power. That hasn't changed. Phones and handhelds are still at least 1 or 2 generations behind PCs and Consoles in power. So, for that very fact alone, PCs and Consoles are going to have the new Triple-A games. You might as well have said: "A PS1 is as much a games console as is a PS3 these days, that's just a simple fact." Yeah, except one is way less powerful and the other one has all the new blockbusters. I think that's pretty clear. You can look at Wii,360,PS3 sales numbers and deduct that there must be a few billion people who have never owned a physical copy of the games they play. I'm sure tons of those people would love to have a Wii,360, or a PS3. If you are trying to imply that there are people who own one of those 3 and only play the Wii Store, or the Playstation Store games, I seriously doubt there are even 5 percent that do that. The Playstation Store is fine if you are downloading mini's. But it can be an absolute nightmare if you are downloading a real 4gb game. If your download errors out at 98% Sony doesn't even support resume. It just starts over. One day it will be so, but not now. PCs are the top of the line in terms of power (if you upgrade your PC every couple years). They have transitioned to download only for the most part. Phones are only in turns of power (even if you upgrade every couple years), they play mini's and old games well. They were always download only. Consoles and Handhelds, on the other hand, have only really transitioned to download only for mini's and demos. They are still entrenched in physical media, and I doubt that will change for 2 or 3 generations. |
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#381 |
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Join Date: Sep 2007
Posts: 5,790
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Again, no one is denying that any of that is going to happen within 10 to 15 years. I saw a claim that said it was happening much sooner.
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#382 |
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Join Date: Sep 2007
Posts: 5,790
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I would like to apologize for my tone.
Really you guys are preaching to the choir. I am never one to get involved in PC vs. Console debates. I say get them both. I am never one to get involved in Sony vs Microsoft debates. Again, I say get them both if you can afford it! Get a Nintendo as well. If the game is good it doesn't matter what it is on. I have just as much fun playing good games from the 1980s as good games from 2012! If it's a good game it doesn't matter to me if it's on a PS1, a PS3, a PC, an iPhone, a 1998 Nokia phone, a 1980s Nintendo, or whatever! It also doesn't matter to me if it is an 8kb version of 1989 Tetris or a 4GB version of the new Call of Duty on PS3. So it's not the size of the game or the power of the system either. All that matters to me personally is the gameplay. I don't mind old graphics at all. It also doesn't matter to me really if I have a physical copy or not. Just as long as what it plays on has plenty of storage space. I'm really not a good person to be presenting what I believe is my disagreement in this thread! |
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#383 |
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Illuminator
Join Date: Jul 2007
Location: Bothell, WA
Posts: 3,782
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#384 |
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Illuminator
Join Date: Jul 2007
Location: Bothell, WA
Posts: 3,782
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#385 |
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Illuminator
Join Date: Jul 2007
Location: Bothell, WA
Posts: 3,782
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#386 |
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discombobulated
Join Date: Jun 2009
Location: Western Australia
Posts: 4,575
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Pet Lover http://forums.randi.org/group.php?groupid=45 "When particles of evil and iniquity swarm together, they make a Lolly.": Legend |
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#387 |
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Illuminator
Join Date: Jul 2007
Location: Bothell, WA
Posts: 3,782
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#388 |
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discombobulated
Join Date: Jun 2009
Location: Western Australia
Posts: 4,575
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Pet Lover http://forums.randi.org/group.php?groupid=45 "When particles of evil and iniquity swarm together, they make a Lolly.": Legend |
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#389 |
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Join Date: Sep 2007
Posts: 5,790
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Even though I have already capitulated I just want to point out how hilarious it is that you keep bringing that up.
Not only have I proven you wrong on at least one point, you don't know that I'm not your boss! If I partook in the fallacy of which you are partaking then you might be very surprised at what my job is. Also who are the "bunch" of people. You and Darat? I note that you still haven't commented on any of the points from post #370. Do you seriously not know what a Triple-A blockbuster game is? Or are you trying to catch me in some clever trick. Sad either way. Comparing the games that are currently on phones to games that are on consoles and PCs (or even to some handheld games) is an absolute joke. Not to mention the near complete absence of Triple-A games. --------------- Could you explain then what is wrong with this quote from the vice-president of analysis for the leading provider of video game research, sales forecasting and business intelligence services? One of the few points from post #370 you never addressed.
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Oh, and lets not forget that if we are talking about Consoles and Handhelds only, then it's less than 5% downloaded games. And if you don't count minis and older generation games then it's less than 1%. |
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#390 |
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Join Date: Sep 2007
Posts: 5,790
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E3 is in 2 weeks. I wonder if Sony or Microsoft will be making new console announcements or if they will let Nintendo's new console news dominate...
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